On the bookshelf...
After a very long time (or so it seems), I'm done reading Patterns of Enterprise Applications :-)
I already talked about why I found it interesting. Highly recommended, although it would blow your mind if you read it too quickly.
I'm going through my Amazon orders history, and I'm amazed at the amount of books I read in the last year. I blogged about most of them, but the amount is really big when you look at it all together. On the other hand, I've books from 2004 (december, though) that I've yet to read. I had PoEA since January 2005, but I got to reading it only now.
Here is a list of what I still has to read:
High priority books:
- Data Access Patterns: Database Interactions in Object-Oriented Applications
I'm not sure what I'll get from this book, as I'm completely ORM guy now. But nothing that has to do with data is ever going to waste :-) Another book that I've for a long time. - The Design of Everyday Things and Emotional Design are two books about designing physical objects, but they come highly recommended for anyone who needs to do UI and needs to understand more than just the surface.
- Peopleware : Productive Projects and Teams, 2nd Ed.
A book about process and management, one of the books that everybody recommends. - AntiPatterns: Refactoring Software, Architectures, and Projects in Crisis
Partly for the horror factor, partly to preper to battle those monsters. - Best Kept Secrets in .NET
Full of tricks, some of which I already know, some of which I don't care to know (all the dataset stuff), and some I probably need to know :-)
Books I've started reading but didn't finish:
- UML Distilled: A Brief Guide to the Standard Object Modeling Language, Third Edition
I usually devour any of Fowler's books, but I just couldn't find enough interest to keep reading this one. It's all about boxes and arrows and what a full arrowhead is compared to an empty arrowhead. Perhaps it is because I never had to write any UML and any time I tried it was highly frustrating... ? - Virtual Machine Design and Implementation in C/C++
This one I've since 2002, I think. It's a good book, and it certainly delivers what it promises... But the book is about a very simple virtual machine implemented in C++ that I could see nothing special with. It certainly cleared my mind about a lot of stuff, but I still think that a great opportunity was missed here. I would be more interested in reading it if it dealt with issues such as garbage collection, JIT, etc. Instead, it's just an assembly language and a virtual CPU. - Understanding the LINUX Kernel: From I/O Ports to Process Management
I read half way into this book until I got bored with following low level C code. It's not hopelessly out of date. - Beginning Direct3D Game Programming and Beginning .NET Game Programming in C#
My mind just can't wrap itself around 3D math right now. I fully intend to get back to it when I can actually understand what they are talking about. - Enterprise Solution Patterns Using Microsoft .Net: Version 2.0 : Patterns & Practices
Can you say boring. I couldn't bring myself to read this to the end. It's a bunch of stuff that I read elsewhere, mostly presented in a very boring way. - Build Your Own .NET Language and Compiler
This book has the privilage of being the only one I put down on account of code style. It's a VB.Net book (and I'm a C# guy, if you didn't notice), but that wasn't what made me put it away. It was hungarian notation in VB.Net in 2004! It was very bad code and totally lame implementation of the compiler. Yuck!
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