Another Point Against GUI
I posted about why doing GUI is hard. Now I can add another
thing, there are way too many
details that you have to get just
right for it to work.
It looks like I spent all day today just trying to draw
several points on the screen, and handling all the 103 ways that the user can
interact with it. Add to that a custom (not inheriting from Control) control that
contains real controls and it’s a mess of calls that has to come in the
exact order for it to work. It was fun finding out the order, too.
A tedious day and all I got is a couple of points of the
screen. Sigh. Now I need to make it talk to the back end…
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